360 results — page 1 of 20
Flying
When this creature enters, target opponent discards a card and you draw a card.
When this creature enters, draw a card.
When this creature enters, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Flying (This creature can't be blocked except by creatures with flying or reach.)
When this creature enters, you may return target creature an opponent controls to its owner's hand.
When this creature enters, each opponent mills ten cards.
Whenever an opponent draws a card, you may draw two cards.
Whenever this creature or another creature you control enters, tap target creature an opponent controls.
When this creature enters, tap target creature an opponent controls. Goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
When this creature enters, draw a card, then discard a card.
Kicker (You may pay an additional as you cast this spell.)
When this creature enters, draw three cards. Then if it wasn't kicked, discard three cards.
When this creature enters, you gain 2 life and draw two cards.
When this creature enters, you may draw a card.
When this creature enters, draw two cards.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Flying, ward
Architect of Deception — When this creature enters, draw three cards.
Raid — When this creature enters, if you attacked this turn, draw a card.
: Draw a card, then put a +1/+1 counter on this creature.