360 results — page 1 of 20
Destroy all creatures with power 4 or greater. They can't be regenerated.
Destroy all creatures. They can't be regenerated.
Each player chooses a creature they control. Destroy the rest.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures.
Each player who controls a multicolored creature draws a card. Then destroy all creatures.
Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.
Each player who controls the most creatures investigates. Then destroy all creatures. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
Destroy all creatures. They can't be regenerated. Untap up to four lands you control.
Choose one —
• Destroy all tapped creatures.
• Destroy all untapped creatures.
Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
For each player, choose friend or foe. Each friend puts a +1/+1 counter on each creature they control. Each foe chooses one untapped creature they control, then taps the rest.
Destroy target creature with power 4 or greater. It can't be regenerated.
Destroy target artifact creature or black creature. It can't be regenerated.
Destroy target creature. It can't be regenerated. Its controller creates a 1/1 white Spirit creature token with flying.
Each player sacrifices the creature they control with the greatest mana value unless they pay that creature's mana cost. If two or more creatures a player controls are tied for greatest, that player chooses one.
Parley — Each player reveals the top card of their library. For each nonland card revealed this way, you create a 1/1 white Spirit creature token with flying. Then each player draws a card.