360 results — page 1 of 20
Choose one —
• Counter target spell if it's blue.
• Destroy target permanent if it's blue.
• Counter target blue spell.
• Destroy target blue permanent.
Release the Ants deals 1 damage to any target. Clash with an opponent. If you win, return Release the Ants to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
• Destroy target artifact.
• Target attacking creature gets +2/+2 until end of turn.
• Destroy target Wall.
• Chaos Charm deals 1 damage to target creature.
• Target creature gains haste until end of turn.
• Remove X time counters from target permanent or suspended card.
• Put X time counters on target permanent with a time counter on it or suspended card.
• Target creature you control deals damage equal to its power to target creature an opponent controls.
• Parch deals 2 damage to any target.
• Parch deals 4 damage to target blue creature.
• Target creature gets +1/+1 and gains trample until end of turn.
• Remove two time counters from target permanent or suspended card.
Target spell or permanent becomes red. (Its mana symbols remain unchanged.)
Titan's Revenge deals X damage to any target. Clash with an opponent. If you win, return Titan's Revenge to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Chandra's Defeat deals 5 damage to target red creature or red planeswalker. If that permanent is a Chandra planeswalker, you may discard a card. If you do, draw a card.
• Abrade deals 3 damage to target creature.
Destroy target Wall. It can't be regenerated.
• Destroy target creature with defender.
• Destroy target artifact creature.
• Attacking creatures get +1/+0 until end of turn.
• Target creature with power 2 or less can't be blocked this turn.
Burning Hands deals 2 damage to target creature or planeswalker. If that permanent is green, Burning Hands deals 6 damage instead.
• Target creature gets +2/+0 until end of turn.
• Fever Charm deals 3 damage to target Wizard creature.