360 results — page 2 of 20
Enchant creature
Enchanted creature gets +2/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
When this Aura is put into a graveyard from the battlefield, draw a card.
Whenever a creature you control attacks, you may put a quest counter on this enchantment.
As long as this enchantment has seven or more quest counters on it, creatures you control get +5/+5.
Enchant land
When this Aura enters, put a +1/+1 counter on target creature you control.
Enchanted land has ": Add two mana of any one color."
When this Aura enters, draw a card.
Enchanted land has ": Add one mana of any color."
When this Aura enters, put a +1/+1 counter on target creature or Vehicle you control.
Enchanted creature has shroud. (It can't be the target of spells or abilities.)
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
When this Aura enters, create two 1/1 green Saproling creature tokens.
Enchanted creature has trample.
When this creature enters, you get (two energy counters).
Whenever this creature attacks, you may pay . If you do, put a +1/+1 counter on it.
Flash
Enchanted creature gets +0/+3 and has "Whenever this creature attacks, create a Food token." (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
Enchanted creature gets +X/+X, where X is the number of creature cards in all graveyards.
Enchant creature or Vehicle
When this Aura enters, untap enchanted permanent.
Enchanted permanent gets +1/+2 and has reach.
Enchanted land is every basic land type in addition to its other types.
Enchanted creature has "Whenever this creature deals combat damage to a player, you may draw a card."
Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card."
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Enchanted creature can't attack or block, and its activated abilities can't be activated.
At the beginning of the end step, if enchanted creature's power is 4 or greater, destroy this Aura.
Whenever you put one or more +1/+1 counters on a creature you control, put a supply counter on this enchantment.
, Remove a supply counter from this enchantment: Draw a card.
Enchanted creature gets +1/+1 and has trample.
When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.
Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on this creature.
: Double the number of +1/+1 counters on this creature.