Enchant creature
Enchanted creature has "Whenever this creature deals combat damage to a player, you may draw a card."
Illustrated by Zoltan Boros · Amonkhet Remastered · #220
There are no rulings for Sixth Sense.
Whenever enchanted creature deals damage to an opponent, you may draw a card.
Enchanted creature has "Whenever this creature deals combat damage to a player, add that much . Until end of turn, you don't lose this mana as steps and phases end."
Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this Aura enters, draw a card.
Enchanted creature has reach. (It can block creatures with flying.)
Whenever this creature deals combat damage to a player, you get (two energy counters).
Pay : Put a +1/+1 counter on this creature.
Whenever this creature deals combat damage to a player, you may sacrifice it. When you do, destroy target artifact or enchantment.