360 results — page 2 of 20
Equipped creature gets +3/+3 and has "At the beginning of your end step, tap this creature."
Equipped creature doesn't untap during its controller's untap step.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature gets +0/+3 and has ", : Target player mills three cards."
Equipped creature gets +1/+1.
Equipped creature has deathtouch during your turn. Otherwise, it has reach.
Equipped creature gets +2/+1 and has haste.
Equip
Equipped creature gets +1/+0 and has wither. (It deals damage to creatures in the form of -1/-1 counters.)
Equipped creature gets +1/+0 and has flying.
Equipped creature gets +1/+1 and has vigilance and reach.
Equipped creature gets +1/+1 and has trample and lifelink.
: Permanents your opponents control lose hexproof and indestructible until end of turn.
Equipped creature gets +1/+2 and has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equipped creature gets +3/+0 and attacks each combat if able.
Equipped creature gets +0/+3 and can block an additional creature each combat.
Equipped creature gets +2/+0 and has first strike.
Equipped creature gets +1/+0 and has first strike.
Equipped creature gets +1/+1 and has trample.
: Attach this Equipment to target creature you control.
Whenever you gain life, put a charge counter on Excalibur II.
Equipped creature gets +1/+1 for each charge counter on Excalibur II.
When this Equipment enters, tap target permanent.
Equipped creature gets +1/+0 and has haste.