Equipped creature gets +2/+1 and has haste.
Equip
Illustrated by Chuck Lukacs · Journey into Nyx Hero's Path · #7d
There are no rulings for Axe of the Warmonger.
Equipped creature gets +1/+0 and has haste and ward . (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Equipped creature gets +0/+2 and has reach. (It can block creatures with flying.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature gets +1/+2 and has deathtouch.
Equipped creature gets +0/+2 and has toxic 1. (Players dealt combat damage by equipped creature also get a poison counter.)
Equipped creature gets +2/+0 and has first strike.
Equipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.)