360 results — page 2 of 20
Flying
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
When this creature enters, if it was bargained, each opponent loses 3 life and you gain 3 life.
Deathtouch
Whenever another creature you control dies, you gain life equal to its toughness.
Whenever you gain life, each opponent loses 1 life.
Whenever you create or sacrifice a token, each opponent loses 1 life.
When this creature dies, each opponent loses 2 life and you gain 2 life.
Whenever another creature you control with power 2 or less enters, each opponent loses 1 life and you gain 1 life.
: Creatures you control with power 2 or less gain deathtouch and lifelink until end of turn.
Whenever you gain life, this creature gains flying until end of turn.
Whenever you draw a card, target opponent loses 1 life and you gain 1 life.
Whenever another creature you control dies, this creature deals 1 damage to each opponent and you gain 1 life.
When Kokusho dies, each opponent loses 5 life. You gain life equal to the life lost this way.
Assist (Another player can pay up to of this spell's cost.)
When this creature enters, target opponent loses 2 life and you gain 2 life.
When this creature enters, you become the monarch.
Whenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life.
Attacking Elves you control have deathtouch.
Whenever an Elf you control dies, each opponent loses 1 life and you gain 1 life.
When this creature enters, put a +1/+1 counter on target creature.
Whenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life.
When this creature enters, target opponent discards a card.
Whenever an opponent discards a card, that player loses 2 life.
Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.)
Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life.
Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever another creature dies, each opponent loses 1 life.
When this creature enters, if an opponent lost life this turn, each opponent discards a card.