
Flying
Whenever another creature you control with power 2 or less enters, each opponent loses 1 life and you gain 1 life.
: Creatures you control with power 2 or less gain deathtouch and lifelink until end of turn.
Illustrated by Tyler Walpole · Murders at Karlov Manor · #374
2024-02-02
Wispdrinker Vampire's triggered ability checks the power of a creature only at the moment it enters the battlefield. If it enters with counters, those counters are included. If that creature's power is 2 or less when it enters the battlefield but becomes greater than 2 after the ability triggers, each opponent will still lose 1 life and you'll still gain 1 life.
2024-02-02
Wispdrinker Vampire's activated ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won't get deathtouch or lifelink.