
Cast this spell only before the combat damage step.
Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step.
"When Torahn bellows, none survive—not even the warrior whose horns he rides." —Talruum adage
Illustrated by Paolo Parente · Tempest · #164
There are no rulings for Blood Frenzy.