
Whenever you gain life, target opponent loses that much life.
: Creatures you control gain lifelink until end of turn.
The worst are those little peanut butter taffies in the orange and black paper. So hard to clean out of plastic fangs.
Illustrated by Sam Heimer · Secret Lair Drop · #2282
2020-06-23
Because Vito's first ability doesn't deal damage, you won't gain life when it resolves if Vito has lifelink.
2020-06-23
If an ability triggers whenever an opponent loses life and causes you to gain life, such as the ability of Exquisite Blood, this will loop until either you win the game or a player takes an action to break the loop.
2020-06-23
Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Vito's first ability will trigger twice and you may choose a different opponent for each trigger. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
2020-06-23
If you gain an amount of life "for each" of something, that life is gained as one event and Vito's first ability triggers only once.
2020-06-23
In a Two-Headed Giant game, life gained by your teammate won't cause the ability to trigger, even though it caused your team's life total to increase.