Whenever another creature you control enters, this creature gets +2/+2 until end of turn.
Illustrated by Daren Bader · Salvat 2005 · #J17
There are no rulings for Herd Gnarr.
Whenever another creature you control enters, this creature gets +1/+1 until end of turn.
Whenever another creature you control enters, this creature gets +3/+3 until end of turn.
Whenever another creature you control enters, that creature gets +3/+3 until end of turn.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever another creature you control enters, this creature gets +1/+0 until end of turn.
Trample
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.