Flash
Enchant creature
When this Aura enters, enchanted creature gains hexproof until end of turn.
Enchanted creature gets +1/+0 and has flying.
Illustrated by Durion · Murders at Karlov Manor · #56
There are no rulings for Fae Flight.
Enchant creature you control
When this Aura enters, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Enchanted creature gets +1/+2.
Enchanted creature gets +1/+1.
Flash (You may cast this spell any time you could cast an instant.)
Flying
When this creature enters, target creature you control gains hexproof until end of turn.
When this Aura enters, draw a card.
Enchanted creature gets +1/+1 and has flying.
When this Aura enters, draw two cards, then discard a card.