Sliver creatures you control have "Whenever this creature deals combat damage to a player, put a +1/+1 counter on it."
Illustrated by Mitchell Malloy · Jumpstart: Historic Horizons · #652
There are no rulings for Tempered Sliver.
Myriad, myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Then do it again. Exile the tokens at end of combat.)
Whenever this creature deals combat damage to a player, put a +1/+1 counter on target creature you control.
All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it." (It must survive the damage to get the counter.)
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever this creature deals combat damage to a player, put a +1/+1 counter on target creature you control that doesn't have a +1/+1 counter on it.
Whenever this creature deals combat damage to a player, you get (two energy counters).
Pay : Put a +1/+1 counter on this creature.
Trample
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Whenever a creature you control is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)