Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
"The flesh is weak! But steel! Steel is strong!" —The Mechanist
Illustrated by Skinnyelbows · Fallout · #238
There are no rulings for Skullclamp.
Equipped creature gets +1/+1.
Equipped creature gets +2/+0.
Whenever equipped creature dies, draw a card.
Equip or
Equipped creature gets +1/+0.
Whenever equipped creature dies, you gain 3 life.
Whenever equipped creature attacks, you may mill two cards.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Whenever equipped creature becomes blocked by a creature, you may draw two cards.