
Whenever a player casts a white spell, you may gain 1 life.
If taken, it cuts the hand that clutches it. If given, it heals the hand that holds it.
Illustrated by Alan Pollack · Duel Decks Anthology: Divine vs. Demonic · #23
2009-10-01
The ability triggers whenever any player, not just you, casts a white spell.
2009-10-01
If a player casts a white spell, Angel’s Feather’s ability triggers and is put on the stack on top of that spell. Angel’s Feather’s ability will resolve (causing you to gain 1 life) before the spell does.