Red spells cost more to cast.
"Temper, temper." —Ertai, wizard adept
Illustrated by Greg Simanson · Classic Sixth Edition · #60
There are no rulings for Chill.
Red creature spells and green creature spells cost more to cast.
Flying
Blue spells you cast cost more to cast.
Artifact spells you cast cost less to cast.
Players can't cast spells that share a color with the spell most recently cast this turn.
: Counter target red spell.
Each player can't cast more than one spell each turn.