When this creature enters, put three -1/-1 counters on target creature you control.
, Remove a -1/-1 counter from this creature: Add one mana of any color.
Illustrated by Yongjae Choi · Amonkhet · #160
There are no rulings for Channeler Initiate.
When this creature enters, you get (two energy counters).
, Pay : Add one mana of any color.
Whenever a creature you control attacks, put a charge counter on this enchantment.
Remove a charge counter from this enchantment: Add one mana of any color.
When this creature enters, add one mana of any color.
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature.
, Remove X ki counters from this creature: Add X mana of any one color.
Enchant land
When this Aura enters, put a +1/+1 counter on target creature you control.
Enchanted land has ": Add two mana of any one color."
Whenever another creature you control with power 4 or greater enters, draw a card.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)