360 results — page 1 of 20
Creatures can't attack you unless their controller pays for each creature they control that's attacking you.
Flying
As long as this creature is untapped, creatures can't attack you or planeswalkers you control unless their controller pays for each of those creatures.
As long as this creature is attacking, creatures can't block unless their controller pays for each of those creatures.
Vigilance
Creatures can't attack you or planeswalkers you control unless their controller pays for each of those creatures.
Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.)
( can be paid with either or 2 life.)
When this creature enters, until your next turn, creatures can't attack you or planeswalkers you control unless their controller pays for each of those creatures.
Black creatures can't attack unless their controller sacrifices a land of their choice for each black creature they control that's attacking. (This cost is paid as attackers are declared.)
Creatures can't attack you or planeswalkers you control unless their controller pays for each of those creatures, where X is the number of enchantments you control.
Untap all creatures you control during each other player's untap step.
Attacking creatures you control get +2/+0.
This creature gets +1/+0 for each artifact you control.
Defender, flying
: Creatures you control with defender can attack this turn as though they didn't have defender.
Other creatures you control with flying get +0/+1.
: Attach target Equipment you control to target creature you control.
: Until end of turn, target creature gains "This creature can't attack or block unless its controller pays for each Cleric on the battlefield."
This creature gets +1/+1 for each other creature you control with a +1/+1 counter on it.
: Put a +1/+1 counter on target creature.
At the beginning of your upkeep, sacrifice this creature unless you pay .
Creatures can't attack.
Other Spirit creatures you control get +0/+1.