360 results — page 1 of 20
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When this creature is turned face up, counter target spell.
When this creature is turned face up, return target creature to its owner's hand.
Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, you may change a target of target spell or ability to this creature.
Morph—Reveal a blue card in your hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When this creature is turned face up, look at target opponent's hand.
When this creature is turned face up, target creature gets +2/-2 or -2/+2 until end of turn.
When this creature becomes the target of a spell or ability, sacrifice it.
Flying
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When this creature is turned face up, counter target instant or sorcery spell.
Morph
When this creature is turned face up, choose one —
• Remove two time counters from target permanent or suspended card.
• Put two time counters on target permanent with a time counter on it or suspended card.
Flash
When this creature enters, you may change the target of target instant or sorcery spell with a single target to this creature.
When this creature is turned face up, you may tap or untap target permanent.
When this creature is turned face up, discard two cards, then draw three cards.
When this creature is turned face up, counter target spell unless its controller pays .
When this creature is turned face up, counter all abilities your opponents control.
Heroic — Whenever you cast a spell that targets this creature, you may have this creature become a copy of target creature, except it has this ability.
Defender