360 results — page 1 of 20
This spell can't be countered.
Destroy target nonland permanent with mana value 3 or less.
Exile target nonland permanent. Its controller loses 3 life and you gain 3 life.
Counter target noncreature spell.
This spell costs less to cast if you gained life this turn.
Destroy target nonland permanent.
Counter target spell you don't control.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Destroy target nonland permanent. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Destroy all creatures.
Destroy target permanent.
Counter target spell. Its controller can't cast spells this turn.
Counter target spell that targets you or a permanent you control.
Draw a card.
Destroy target nonland permanent and all other permanents with the same name as that permanent.
Exile target nonland permanent.
Counter target noncreature spell. Your opponents can't cast noncreature spells this turn.
Choose one —
• Return target permanent to its owner's hand.
• Destroy target nonblack creature. It can't be regenerated.
• Destroy target artifact.
Delirium — This spell costs less to cast as long as there are four or more card types among cards in your graveyard.
As an additional cost to cast this spell, you may behold a Dragon creature.
Destroy target nonland permanent. If a Dragon creature was beheld, it perpetually gets +2/+2.
Exile target nonland permanent. You lose 3 life.
Choose one. If you control a nonland permanent you don't own as you cast this spell, you may choose two instead.
• Heist target opponent's library.
• Target creature gets -5/-5 until end of turn.
• Counter target noncreature spell.