360 results — page 1 of 20
Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature.
: Double the number of +1/+1 counters on each creature you control.
When this creature enters, put a +1/+1 counter on target creature you control.
Landfall — Whenever a land you control enters, this creature gets +1/+1 until end of turn.
Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature.
Landfall — Whenever a land you control enters, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
Whenever you sacrifice a Clue, put a +1/+1 counter on this creature.
When this creature enters, put a -1/-1 counter on target creature you control.
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Whenever another creature you control dies, put a +1/+1 counter on this creature.
Whenever a creature you control explores, put a +1/+1 counter on this creature and you gain 3 life.
Landfall — Whenever a land you control enters, this creature gains vigilance until end of turn.
Trample
Whenever a creature you control with power 4 or greater enters, put a +1/+1 counter on this creature.
, : Put a +1/+1 counter on each creature you control that entered this turn.
Whenever another creature you control enters, put a +1/+1 counter on that creature.
Whenever another Warrior your team controls enters, put a +1/+1 counter on this creature.
Whenever one or more tokens you control enter, put that many +1/+1 counters on this creature.