360 results — page 1 of 20
: Target creature you control gains haste until end of turn. (It can attack and this turn.)
Creatures you control gain haste until end of turn. (They can attack and even if they just came under your control.)
When this creature enters, creatures you control get +1/+0 and gain haste until end of turn.
, , Discard a card: Target creature gets +1/-1 and gains haste until end of turn.
: Creatures you control get +3/+0 until end of turn.
Creatures you control gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Draw a card.
Discard a card: This creature gets +2/-2 until end of turn.
: Target creature you control gains haste until end of turn. Activate only as a sorcery.
Kicker (You may pay an additional as you cast this spell.)
When this creature enters, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.
: Target creature gains haste until end of turn. (It can attack and this turn.)
Haste
Channel — , Discard this card: Target creature gains haste until end of turn.
: This creature gets +1/+0 until end of turn.
, : Target creature gains haste until end of turn.
Whenever you cast a noncreature spell, you may pay . If you do, Moku gets +2/+1 and creatures you control gain haste until end of turn.
Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. You may discard a card. If you do, draw a card.
When this enchantment enters, you may discard a card. If you do, draw two cards.
, Sacrifice this enchantment: Creatures you control gain haste until end of turn.