360 results — page 1 of 20
, : Creatures you control gain landwalk until end of turn.
: Add .
, : Target commander gains lifelink until end of turn.
Whenever a creature deals combat damage to you, that creature's controller gains control of this land.
, : Attacking creatures get +1/+0 until end of turn.
, : Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.
, : Target creature gets +1/+1 and gains trample until end of turn.
, : You gain 1 life for each colorless creature you control.
, , Sacrifice this land: You gain 2 life for each creature you control.
, : Target creature gets +X/+0 and gains trample until end of turn.
, : Target Goblin creature gets +2/+0 until end of turn.
, : Target creature gains double strike until end of turn.
, : Target creature gets +2/+0 and gains vigilance and haste until end of turn.
: Target land you control becomes the basic land type of your choice until end of turn.
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Max speed — : Target creature gains haste until end of turn.
, : Target creature gets +X/+X until end of turn, where X is the number of Gates you control. Activate only as a sorcery.
, : Target Soldier creature gets +1/+1 until end of turn.
: Each player gains control of all creatures they own.
This land enters tapped unless you control a Mountain.
, : Creatures you control get +1/+0 until end of turn.
: Untap target Griffin. If it's a creature, it gets +1/+1 until end of turn.