360 results — page 1 of 20
Put a +1/+1 counter on target creature.
: Add .
Put a -1/-1 counter on this creature: Untap this creature.
: Put a +1/+1 counter on this creature.
Put a +1/+1 counter on target creature and untap it.
When this creature enters, put a +1/+1 counter on target creature.
Put a +1/+1 counter on each of X target creatures.
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Put a +1/+1 counter on target creature you control. Untap that creature.
Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target Merfolk.
Whenever you scry, put a +1/+1 counter on target creature.
: Scry 2.
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
: Add for each +1/+1 counter on this creature.
, Sacrifice a Human: Put two +1/+1 counters on target creature.
Defender
Put a -0/-1 counter on this creature: Add . Activate only once each turn.
When this creature enters, put a +1/+1 counter on target creature you control.