360 results — page 1 of 20
When this creature enters, if an opponent lost life this turn, each opponent loses 2 life and you gain 2 life.
When this creature dies, each opponent loses 2 life and you gain 2 life.
Trample
When this creature enters, each opponent loses 2 life and you gain 2 life.
When this creature dies, each opponent loses 1 life and you gain 1 life.
Flying
When this creature enters, target opponent loses 1 life and you gain 1 life.
When this creature enters, target opponent loses 2 life and you gain 2 life.
When this creature enters, each opponent loses 3 life and you gain 3 life.
Whenever this creature attacks, each opponent loses 1 life and you gain 1 life.
When this creature enters, each opponent loses X life and you gain X life, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Rally — Whenever this creature or another Ally you control enters, each opponent loses 1 life and you gain 1 life.
When this creature enters, each opponent discards a card and you gain 3 life.
This creature enters tapped.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When this creature is turned face up, target opponent loses 3 life and you gain 3 life.
Whenever this creature or another artifact you control enters, each opponent loses 1 life and you gain 1 life.
Exploit (When this creature enters, you may sacrifice a creature.)
When this creature exploits a creature, target opponent loses 2 life and you gain 2 life.