360 results — page 1 of 20
When this creature enters, target opponent loses 2 life and you gain 2 life.
Flying
When this creature enters, each opponent loses 2 life and you gain 2 life.
Assist (Another player can pay up to of this spell's cost.)
When this creature enters, target player loses 2 life and you gain 2 life.
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
When this creature enters, if it was bargained, each opponent loses 3 life and you gain 3 life.
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
When this creature enters, target opponent loses 1 life for each Vampire you control.
Ward—Sacrifice a creature.
Whenever a creature dies, target opponent loses 2 life and you gain 2 life.
When this creature dies, each opponent loses 2 life and you gain 2 life.
When this creature enters, if an opponent lost life this turn, each opponent discards a card.
: Target opponent loses 2 life and you gain 2 life.
When this creature enters, put a +1/+1 counter on target creature.
Whenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life.
Trample
When this creature enters, each opponent loses 3 life and you gain 3 life.
When this creature enters, mill three cards and you gain 3 life.
When this creature enters, you lose 4 life.
When this creature enters, you lose 5 life.
When this creature enters, it deals 2 damage to each opponent and you gain 2 life.