360 results — page 1 of 20
Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.)
Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -5/-5 until end of turn instead.
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Target creature gets -3/-3 until end of turn. If this spell was bargained, that creature gets -5/-5 until end of turn instead.
Kicker—Sacrifice an artifact or creature. (You may sacrifice an artifact or creature in addition to any other costs as you cast this spell.)
Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -6/-6 until end of turn instead.
Target creature gets +3/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
Target creature gets +2/+2 and gains lifelink until end of turn.
Target creature gets +2/+1 until end of turn. If it's legendary, it also gains lifelink until end of turn.
Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")
This spell can't be countered. (This includes by the ward ability.)
Target creature gets -X/-X until end of turn.
Target creature gets -4/-1 until end of turn. If that creature is white, it gets -4/-4 until end of turn instead.
Target creature gets -1/-1 until end of turn. Tap that creature.
You gain 1 life. Target creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.
Target creature gets -1/-1 until end of turn.
Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.
Kicker (You may pay an additional as you cast this spell.)
Creatures target player controls get -1/-1 until end of turn. If this spell was kicked, those creatures get -2/-2 until end of turn instead.
Target creature gets +1/+0 and gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Target creature gets +1/+1 and gains your choice of deathtouch or lifelink until end of turn. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it. Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
Target creature gets -2/-2 until end of turn. You gain 2 life.