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This land enters tapped.
: Add .
, , Exile this land: Mill four cards, then return a creature card from your graveyard to the battlefield. Activate only as a sorcery.
This land enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
: Move a shield counter from this land onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn.
, , Return this land to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.
: Add , , or .
This land enters with two oil counters on it.
, Remove an oil counter from this land: Put an oil counter on target artifact or creature you control. Activate only as a sorcery.
, : Exile target creature you own.
, , Sacrifice this land: Return a creature card exiled with this land to the battlefield under your control. Return each other card exiled with this land to its owner's hand.
, , Tap an untapped legendary creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)
When this land enters, return a land you control to its owner's hand.