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All Sliver creatures have haste.
All Sliver creatures have provoke. (Whenever a Sliver attacks, its controller may have target creature defending player controls untap and block it if able.)
Sliver creatures you control have menace. (They can't be blocked except by two or more creatures.)
All Sliver creatures get +1/+0.
Sliver creatures you control have haste. (They can attack and as soon as they come under your control.)
All Sliver creatures have ": This creature gets +1/+0 until end of turn."
All creatures have haste.
Creatures you control have menace. (They can't be blocked except by two or more creatures.)
Sliver creatures you control have ", Discard a card: Draw a card."
Sliver creatures you control have first strike. (They deal combat damage before creatures without first strike.)
Sliver creatures you control have flying and haste.
Menace (This creature can't be blocked except by two or more creatures.)
Other creatures you control wearing hats in their art have menace.
All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp."
All Slivers have ": Regenerate this permanent." (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
As long as this creature is equipped, it has menace. (It can't be blocked except by two or more creatures.)
Enchant creature
Enchanted creature has menace. (It can't be blocked except by two or more creatures.)
Enchanted creature gets +3/+0 and has menace.
Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.)
Enchanted creature gets +2/+1 and has menace.