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Whenever you cast an instant or sorcery spell, create a 1/1 white Pegasus creature token with flying.
Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.
Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.
Flying
Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Whenever you cast an instant or sorcery spell, put two +1/+1 counters on target creature.
Whenever a player casts an artifact, instant, or sorcery spell, you create a Mutagen token. (It's an artifact with ", , Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
Whenever you cast an instant or sorcery spell, draw a card, then discard a card.
Whenever you cast an instant or sorcery spell, this creature gets +3/+0 until end of turn.
Whenever you cast an instant, sorcery, or Wizard spell, this creature gains flying until end of turn.
Whenever an instant or sorcery spell you control deals damage, create two 1/1 red and white Soldier creature tokens with haste.
Instant and sorcery spells you cast cost less to cast.
Whenever you cast an instant or sorcery spell, this creature gets +2/+0 until end of turn.
Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token. Then if you control three or more Wizards, transform this creature.
Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying.
Whenever you cast an instant or sorcery spell, create a Sorcerer Role token attached to up to one other target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")
Whenever you cast an instant or sorcery spell, each opponent loses 2 life.
This spell costs less to cast if you've cast an instant or sorcery spell this turn.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When this creature enters, scry 2.
Whenever you cast an instant or sorcery spell, you may pay . If you do, copy that spell. You may choose new targets for the copy.
Whenever another nontoken creature you control enters, you may pay . If you do, create a token that's a copy of that creature.
Whenever you cast an instant or sorcery spell, draw a card.