360 results — page 1 of 20
Target opponent gains control of target permanent you control.
Spree (Choose one or more additional costs.)
+ — Copy target instant spell, sorcery spell, activated ability, or triggered ability. You may choose new targets for the copy.
+ — Change the target of target spell or ability with a single target.
Choose a Giant creature you control. It deals damage equal to its power to target creature.
If you control a commander, you may cast this spell without paying its mana cost.
You may choose new targets for target spell or ability.
Kami's Flare deals 3 damage to target creature or planeswalker. Kami's Flare also deals 2 damage to that permanent's controller if you control a modified creature. (Equipment, Auras you control, and counters are modifications.)
Choose one —
• Counter target spell if it's blue.
• Destroy target permanent if it's blue.
Exile target permanent you own or control.
Draw a card at the beginning of the next turn's upkeep.
Chain of Plasma deals 3 damage to any target. Then that player or that permanent's controller may discard a card. If the player does, they may copy this spell and may choose a new target for that copy.
• Return target permanent to its owner's hand.
• Target creature gets -4/-4 until end of turn.
• Creatures you control get +2/+0 until end of turn.
Gain control of target spell that targets only a single permanent or player. Copy it, then reselect the targets at random for the spell and the copy. The new targets can't be you or a permanent you control.
Skred deals damage to target creature equal to the number of snow permanents you control.
Choose target spell or ability with one or more targets. Roll a d20 and add the greatest power among creatures you control.
1—14 | You may choose new targets for that spell or ability.
15+ | You may choose new targets for that spell or ability. Then copy it. You may choose new targets for the copy.
• Target creature you control deals damage equal to its power to target creature an opponent controls.
• Destroy target artifact.
• Put five charge counters on target Spacecraft or Planet you control.
Guerrilla Tactics deals 2 damage to any target.
When a spell or ability an opponent controls causes you to discard this card, it deals 4 damage to any target.
Gain control of all permanents you own. (This effect lasts indefinitely.)
Cycling (, Discard this card: Draw a card.)
• Counter target blue spell.
• Destroy target blue permanent.
• Remove X time counters from target permanent or suspended card.
• Put X time counters on target permanent with a time counter on it or suspended card.