360 results — page 1 of 20
, Discard a card: Regenerate this creature.
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +2/+2 and can't block.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Flying
When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.)
Threshold — This creature gets +2/+1 as long as there are seven or more cards in your graveyard.
Threshold — As long as there are seven or more cards in your graveyard, this creature has "When this creature enters, nonblack creatures get -2/-2 until end of turn."
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +3/+0.
: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Discard a card: This creature gains lifelink until end of turn.
Threshold — This creature gets +1/+2 as long as there are seven or more cards in your graveyard.
Whenever this creature enters or attacks, draw a card, then discard a card.
Threshold — This creature gets +1/+1 and has deathtouch as long as there are seven or more cards in your graveyard.
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +2/+2 and has "When this creature becomes the target of a spell or ability, sacrifice it."
Delirium — This creature gets +1/+1 and has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.)
As long as you have seven or more cards in hand, this creature gets +2/+1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
, : Target creature gets -1/-1 until end of turn.
Threshold — , : Target creature gets -2/-2 until end of turn. Activate only if there are seven or more cards in your graveyard.
As long as there are four or more creature cards in your graveyard, this creature has menace and deathtouch.
Descend 4 — As long as there are four or more permanent cards in your graveyard, this creature gets +1/+1 and has lifelink.
Enchant creature
Enchanted creature gets +2/-2.
Threshold — Enchanted creature gets an additional +2/-2 as long as there are seven or more cards in your graveyard.
Menace (This creature can't be blocked except by two or more creatures.)
Threshold — Whenever this creature attacks, if there are seven or more cards in your graveyard, this creature gets +2/+0 until end of turn.
At the beginning of your upkeep, mill a card.
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has "At the beginning of your end step, exile two cards from your graveyard."
: This creature deals 1 damage to each creature and each player.
Threshold — : This creature deals 3 damage to each creature and each player. Activate only if there are seven or more cards in your graveyard.