360 results — page 1 of 20
Target creature gets -5/-5 until end of turn.
Descend 4 — That creature gets -10/-10 until end of turn instead if there are four or more permanent cards in your graveyard.
Return target creature card from your graveyard to your hand.
Threshold — Return that card from your graveyard to the battlefield instead if there are seven or more cards in your graveyard.
Add .
Threshold — Add instead if there are seven or more cards in your graveyard.
, : Target creature gets -1/-1 until end of turn.
Threshold — , : Target creature gets -2/-2 until end of turn. Activate only if there are seven or more cards in your graveyard.
Destroy target land.
Threshold — If there are seven or more cards in your graveyard, instead destroy that land and Rancid Earth deals 1 damage to each creature and each player.
Target creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard.
Undergrowth — Target creature gets -X/-X until end of turn, where X is the number of creature cards in your graveyard. If that creature would die this turn, exile it instead.
Target creature gets -3/-3 until end of turn.
Hellbent — That creature gets -13/-13 until end of turn instead if you have no cards in hand.
Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard.
Target creature gets -3/-0 until end of turn. Then if that creature's power is 0 or less, destroy it.
Target creature gets -2/-2 until end of turn. If it's night, that creature gets -13/-13 until end of turn instead.
Destroy target nonartifact, nonblack creature. It can't be regenerated.
Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.
Destroy target nonblack creature. It can't be regenerated.
Discard a card: This creature gains lifelink until end of turn.
Threshold — This creature gets +1/+2 as long as there are seven or more cards in your graveyard.
Kicker (You may pay an additional as you cast this spell.)
Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets an additional -1/-1 until end of turn for each instant and sorcery card in your graveyard.
Destroy target creature if it's white. A creature destroyed this way can't be regenerated.
Draw a card at the beginning of the next turn's upkeep.
Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness.