360 results — page 1 of 20
Flying
Flying, haste
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Flying, trample
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Flying, vigilance
Flying, first strike
Flash
Defender, flying