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Tap all creatures your opponents control. Creatures you control gain lifelink until end of turn.
Creatures your opponents control get -4/-0 until end of turn.
Draw a card.
Draw three cards. Creatures your opponents control get -3/-0 until end of turn.
Creatures your opponents control get -1/-0.
Flying
When this creature enters, tap all creatures your opponents control.
Goad all creatures your opponents control. Until your next turn, those creatures can't block. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Untap all creatures you control. They gain flying and double strike until end of turn.
Flying, first strike
Creatures you control have flying.
Creatures your opponents control lose flying and can't have or gain flying.
When this creature enters, creatures your opponents control get -4/-0 until end of turn.
Creatures you control get +1/+1 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Untap all creatures you control. They gain hexproof and indestructible until end of turn. (They can't be the targets of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy them.)
Creatures you control get +2/+1 until end of turn.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Return up to three target creatures your opponents control to their owners' hands. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Cycling (, Discard this card: Draw a card.)
Destroy all nonland permanents your opponents control.
Affinity for Cats (This spell costs less to cast for each Cat you control.)
Creatures you control get +2/+2 until end of turn.
Creatures you control gain indestructible until end of turn. Untap each creature you control.