360 results — page 1 of 20
Put a +1/+1 counter on target creature you control. Untap that creature.
Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target Merfolk.
Create a Treasure token. Until end of turn, up to one target creature gets +2/+2 for each Treasure you control.
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Put a +1/+1 counter on target creature.
Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature.
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Target creature you control fights up to one target creature you don't control.
Target creature you control deals damage equal to its power to target creature you don't control. Create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
Create a 1/1 white Ally creature token. Put a +1/+1 counter on it for each creature your opponents control.
Put a +1/+1 counter on target creature you control. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
When this creature enters, put a +1/+1 counter on target creature you control.
Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Put a +1/+1 counter on target creature and untap it.
Counter target creature spell. Put two +1/+1 counters on up to one target creature.
Target creature you control with a +1/+1 counter on it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Choose target creature you control. Put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)