360 results — page 1 of 20
Other artifact creatures you control get +1/+1.
As this creature enters, choose a color.
When you control no permanents of the chosen color, sacrifice this creature.
When a player other than this creature's owner controls it, that player sacrifices it. If the player does, this creature deals 7 damage to the player.
Flying
This creature has shroud as long as you control another artifact creature. (It can't be the target of spells or abilities.)
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +3/+1.
Equip—Sacrifice an artifact.
Flash
When this artifact enters, target creature you control gets +2/+2 until end of turn.
, , Sacrifice this artifact: Draw a card.
Protector — Other artifact creatures you control have hexproof.
Sacrifice an artifact: Regenerate this creature.
, Sacrifice this creature: Destroy target artifact.
Spells you cast cost less to cast.
You must speak in a voice other than your normal voice.
When you speak in your normal voice, sacrifice this artifact.
: Exile target creature you control.
Sacrifice this artifact: Return each creature card exiled with this artifact to the battlefield under your control.
Metalcraft — This creature gets +2/+2 as long as you control three or more artifacts.
Metalcraft — This creature has flying as long as you control three or more artifacts.
Whenever this Vehicle attacks, untap another target artifact or creature you control.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
, , Sacrifice a creature: This artifact deals 4 damage to target creature.
When this creature enters, sacrifice a permanent that's one or more colors.
Trample
When this creature attacks or blocks, sacrifice it at end of combat.
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.