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Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Draw a card.
( can be paid with either or 2 life.)
Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Incubate 3. (Create an Incubator token with three +1/+1 counters on it and ": Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Draw a card. Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
, : Draw a card.
Replicate (When you cast this spell, copy it for each time you paid its replicate cost.)
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
: Draw a card.
Bank (If you cast Memory Bank from your hand, exile it until the end of the match. You may cast it from exile during another game this match. It still counts toward your deck minimum.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Scry 2, then draw a card.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Draw two cards, then discard a card.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)