360 results — page 1 of 20
Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Creatures you control get +2/+2 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
When this creature enters, creatures you control get +2/+2 and gain trample until end of turn.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Trample
When this creature enters, other creatures you control get +3/+3 and gain trample until end of turn.
Other green creatures you control get +1/+1.
, : Another target green creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
: Creatures you control get +1/+1 until end of turn.
: Target land becomes a 1/1 creature until end of turn. It's still a land.
: Creatures you control get +3/+3 and gain trample until end of turn.
When this creature enters, other creatures you control gain trample until end of turn.
: Target creature gets +5/+5 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
: Until end of turn, target creature you control has base power and toughness 5/5 and gains trample.
Whenever a creature you control becomes blocked, it gets +1/+1 until end of turn.
: Target creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Tap an untapped creature you control: This creature gets +1/+1 until end of turn.
Flying
: Snow creatures you control get +1/+1 until end of turn. ( can be paid with one mana from a snow source.)
Whenever this creature attacks, you gain 2 life. Then creatures you control gain trample and get +X/+X until end of turn, where X is the amount of life you gained this turn.
Until end of turn, target creature gets +1/+1 for each creature you control and gains trample.
Landfall — Whenever a land you control enters, this creature gets +4/+4 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Trample (This creature can deal excess combat damage to the player it's attacking.)
Whenever this creature attacks, another target creature you control gets +2/+2 and gains trample until end of turn.