360 results — page 1 of 20
This creature enters with a +1/+1 counter on it.
When this creature dies, if it had counters on it, put those counters on target creature you control.
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
When this creature dies, you may put a -1/-1 counter on target creature.
, : Put a +1/+1 counter on this creature and a +1/+1 counter on up to one target commander creature you control.
Whenever you crank this Contraption, put two +1/+1 counters on target creature.
: Put a +1/+1 counter on this creature.
Sacrifice this creature: Put a +1/+1 counter on target creature.
Whenever a creature you control explores, put a +1/+1 counter on this Vehicle.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
, : Put a +1/+1 counter on this creature.
: Put a +1/+1 counter on each artifact creature you control.
When this artifact enters, put a -1/-1 counter on target creature.
, : Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Vanishing 1 (This creature enters with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Whenever another creature you control enters, put a time counter on this creature.
This creature enters with X +1/+1 counters on it.
When this creature dies, draw a card for each +1/+1 counter on it.
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Whenever you cast an artifact spell, put a +1/+1 counter on this creature.
: Add .
, : Put a +1/+1 counter on each creature you control.
Whenever this creature mutates, put a +1/+1 counter on it.
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +1/+1.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Whenever you crank this Contraption, tap or untap target creature.
(: Add .)
This land enters tapped unless you control three or more other Plains.
When this land enters untapped, put a +1/+1 counter on target creature you control.