360 results — page 1 of 20
Whenever this creature is dealt combat damage, you gain that much life.
Flying
Whenever this creature deals combat damage to a player, you gain 1 life for each artifact that player controls.
Defender (This creature can't attack.)
Whenever this creature deals combat damage to a player, you may destroy target enchantment that player controls.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Whenever a noncreature source you control deals damage, you gain that much life.
Whenever this creature deals damage, you gain that much life.
As long as you have more cards in hand than each opponent, this creature gets +1/+2 and has "Whenever this creature deals combat damage, you gain 3 life."
Whenever this creature deals combat damage, you gain that much life.
: This creature gets +1/+0 until end of turn.
Whenever this creature deals damage to a Vampire, destroy that creature.
( can be paid with either or .)
Whenever a Sliver deals damage, its controller gains that much life.
Whenever you gain life, put a +1/+1 counter on this creature.
Whenever a creature token you control enters, you gain 1 life.
Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)
Whenever this creature or another creature you control enters, you gain 1 life.
Whenever this creature deals combat damage to a player, create a 1/1 colorless Sand creature token for each land you control.
You may exert this creature as it attacks. (It won't untap during your next untap step.)
Whenever you exert a creature, this creature deals 1 damage to each opponent and you gain 1 life.
Whenever a creature you control dies, you gain life equal to that creature's toughness.