360 results — page 1 of 20
Haste
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Double strike (This creature deals both first-strike and regular combat damage.)
This creature attacks each combat if able.
: This creature deals damage to target creature equal to the number of +1/+1 counters on this creature.
This creature can't be blocked by Humans.
Enchant player
Whenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature.
Vanishing 1 (This creature enters with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Whenever a creature you control deals combat damage to a player, put a time counter on this creature.
Whenever this creature deals combat damage to a player or planeswalker, put a +1/+1 counter on this creature.
When this creature dies, it deals damage equal to its power to any target.
Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever this creature deals combat damage to a player, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this token: Draw a card.")
Whenever this creature attacks, it deals 1 damage to defending player.
Whenever this creature deals combat damage to a player, you may sacrifice it. If you do, this creature deals 3 damage to that player.
Trample, haste
Whenever this creature deals combat damage to a player, return a land you control to its owner's hand.
Whenever this creature deals combat damage to a player, you may have it deal 2 damage to target creature that player controls.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Whenever this creature deals combat damage to a player, you may have this creature deal 1 damage to target creature that player controls.
Whenever this creature deals combat damage to a player, if you control a Swamp, you may have that player discard a card.
Trample
When Ivora enters and whenever it deals combat damage to a player, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this token: Draw a card.")
Whenever you discard a card, put a +1/+1 counter on Ivora.