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When this creature becomes the target of a spell or ability, sacrifice it.
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Flying
Whenever this creature becomes the target of a spell or ability, you lose 1 life.
Whenever a creature becomes the target of a spell or ability, destroy that creature.
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +2/+2 and has "When this creature becomes the target of a spell or ability, sacrifice it."
When you cast a creature spell, sacrifice this creature.
When this enchantment enters, draw three cards.
Whenever you cast a spell, you lose 1 life.
When this enchantment becomes the target of a spell or ability, sacrifice it.
Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated.
When this creature leaves the battlefield, sacrifice a creature.
When this creature enters, sacrifice a creature.
: Regenerate this creature.
, Sacrifice this creature: Put a +1/+2 counter on target creature.
When this creature dies, each player sacrifices a creature of their choice.
, Sacrifice another creature: The Ever-Changing 'Dane becomes a copy of the sacrificed creature, except it has this ability.
When this creature enters, sacrifice it unless you discard a creature card.
Kicker (You may pay an additional as you cast this spell.)
When this creature enters, if it was kicked, target player sacrifices a creature of their choice.