360 results — page 1 of 20
: Add .
, : Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
This land enters tapped.
When this land enters, target creature gets +1/+1 and gains first strike until end of turn.
, : Target creature gains double strike until end of turn.
, : Target legendary creature gets +1/+1 until end of turn.
: Target creature loses first strike or swampwalk until end of turn.
When this land enters, target creature gets +2/+0 until end of turn.
: Target creature loses all landwalk abilities until end of turn.
, : Target creature gets +1/+1 and gains trample until end of turn.
: Target 1/1 creature gets +1/+2 until end of turn.
This land enters tapped unless you control a basic land.
, : Target creature you control gains firebending 4 until end of turn. (Whenever it attacks, add . This mana lasts until end of combat.)
, : Target creature gets +X/+0 and gains trample until end of turn.
: This land becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)
, : Target Soldier creature gets +1/+1 until end of turn.
, : Target Goblin creature gets +2/+0 until end of turn.
, : Target creature gets +2/+0 and gains vigilance and haste until end of turn.
, : Target creature gains protection from artifacts until end of turn.
, : Creatures you control gain landwalk until end of turn.
When this land enters, target creature gains flying until end of turn.