360 results — page 1 of 20
Until end of turn, target creature becomes black, gets +1/-1, and gains ": Regenerate this creature."
Target creature becomes black and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Draw a card.
Target creature gets -1/-1 until end of turn for each Swamp you control.
Creatures you control get +1/+0 until end of turn.
Target creature you control gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Target creature you control gains deathtouch and lifelink until end of turn. When that creature dies this turn, create a 2/2 black and green Elf creature token.
Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1.
Target creature gets +1/+0 until end of turn for each artifact you control.
Target creature gets -2/-2 until end of turn. It gets an additional -1/-1 until end of turn for each Desert you control.
Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.
Choose a creature type. Target creature gets -1/-1 until end of turn for each permanent of the chosen type you control.
Until end of turn, all creatures become black and all lands become Swamps.
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control."
Target creature gets -2/-2 until end of turn. You gain 2 life.
Target creature gets +2/+2 and gains lifelink until end of turn.
Target creature gets +3/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
Target creature gets -2/-2 until end of turn. It gets an additional -1/-1 until end of turn for each modified creature you controlled as you cast this spell. (Equipment, Auras you control, and counters are modifications.)
Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it still dies.)
Cycling (, Discard this card: Draw a card.)