308 results — page 1 of 18
Devoid (This card has no color.)
Exile target creature and target land.
Counter target spell or ability that targets a permanent you control.
This spell costs less to cast if it targets a spell or ability that targets a creature you control with power 7 or greater.
Kicker (You may pay an additional as you cast this spell.)
Exile target nonland permanent. Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add ." If Call Up Emrakul to Help was kicked, instead create a token that's a copy of Emrakul, the Promised End.
For each opponent, exile up to one target permanent that player controls with an even mana value. (Zero is even.)
Adamant — If at least three colorless mana was spent to cast this spell, return a permanent card with an odd mana value from your graveyard to the battlefield.
When this Equipment enters, destroy target permanent.
Equipped creature gets +3/+3.
Equip (:Attach to target creature you control. Equip only as a sorcery.)
When this creature enters, destroy target nonland permanent an opponent controls.
Equipped creature gets +6/+6.
Whenever equipped creature attacks, destroy target permanent.
Equip
Each player sacrifices all permanents they control that are one or more colors.
: Target permanent becomes an artifact in addition to its other types. (This effect lasts indefinitely.)
: Gain control of target artifact. (This effect lasts indefinitely.)
Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead.
Flash
Emerge (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)
When you cast this spell, tap up to four target permanents.
Flying
When this creature enters, you may destroy target nonland permanent.
: Exile target permanent.
If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead.
Whenever this creature attacks, defending player exiles two permanents they control.
, Exile a creature card from your graveyard: Target opponent loses life equal to the exiled card's power. ( represents colorless mana.)
Create a 4/4 Windmill artifact creature token with defender. When you do, it deals damage equal to its power to any target.
Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
, : Two target players exchange life totals.
When you cast this spell, you may put target nonland permanent on top of its owner's library.