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Whenever an opponent loses life, you gain that much life.
Whenever you gain life, each opponent loses 1 life.
Flying, deathtouch
Whenever an opponent loses life, you gain that much life. (Damage causes loss of life.)
Whenever you draw a card, target opponent loses 1 life and you gain 1 life.
Whenever a land an opponent controls enters, that player loses 2 life and you gain 2 life.
Flying
: Target opponent loses 2 life and you gain 2 life.
When this creature enters, target opponent loses 2 life and you gain 2 life.
When this creature enters, target opponent loses 3 life and you gain 3 life.
Assist (Another player can pay up to of this spell's cost.)
Deathtouch
Whenever you draw a card, you gain 2 life.
Whenever an opponent draws a card, they lose 2 life.
Ward—Sacrifice a creature.
Whenever a creature dies, target opponent loses 2 life and you gain 2 life.
Each opponent loses 4 life and you gain 4 life.
When this creature enters, put a +1/+1 counter on target creature.
Whenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life.
When this creature dies, each opponent loses 2 life and you gain 2 life.
Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.
Whenever this creature or another Warrior your team controls enters, target opponent loses 1 life and you gain 1 life.