360 results — page 1 of 20
When this creature enters, you gain 3 life.
When this creature enters, you gain 4 life.
When this creature enters, you gain 2 life.
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Flying
Whenever this creature or another Dragon you control enters, you gain 3 life.
Trample
When this creature enters, you gain 5 life.
Reach
Cycling (, Discard this card: Draw a card.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Reach, trample
Forestcycling (, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
Tribute 3 (As this creature enters, an opponent of your choice may put three +1/+1 counters on it.)
When this creature enters, if tribute wasn't paid, you gain 4 life.
Morbid — When this creature enters, if a creature died this turn, you gain 5 life.
Devour 2 (As this creature enters, you may sacrifice any number of creatures. It enters with twice that many +1/+1 counters on it.)
When this creature enters, you gain 2 life for each creature it devoured.
When this creature enters, you gain life equal to your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)
: Add one mana of any color.