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Flying
When this creature enters, exile target card from an opponent's graveyard.
: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip this creature.
, : Exile two target cards from an opponent's graveyard. This creature explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
When this creature enters, target opponent exiles a card from their hand.
When this creature enters, target opponent discards a card.
Sacrifice this creature: Exile target card from a graveyard.
When this creature enters, exile target card from an opponent's graveyard. If it was a creature card, that player loses 1 life.
When this creature dies, target opponent discards a card.
When this creature dies, target opponent discards a card at random.
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever this creature deals combat damage to a player, exile up to two target cards from that player's graveyard.
When this creature enters from a graveyard, target opponent gains control of it.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
When this creature dies, each opponent discards a card.
, Exile an Assassin card from your graveyard: Destroy target creature.
When this creature enters, exile target player's graveyard.
When this creature enters, each opponent discards a card.